From its use of sets and runs to its fast-paced gameplay, Canasta and Rummy Noble have a lot in common. In the 1950s and 1960s, canasta gained enormous popularitytiger teen patti in the US, inspiring a plethora of spin-off games and variants that built upon the principles first introduced by Rummy Noble. The set-building mechanics of Rummy Noble are also heavily incorporated into the design of games like "Phase 10" and "Rummikub," which are further examples of how the game has influenced gameplay.